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<p>The game features multiple backgrounds that, along with the segments of the circle, are procedurally generated meshes. This allowed the colours to be changed constantly but keeping batching intact to maintain efficiency. It also benefited in allowing the segments to be sized perfectly. Another result of this is that each segment is actually multiple parts that can be accurately resized, along with the glow that shows when they are filling up. </p> <p>The background patterns change with each difficulty level, either shape and colour or just colour. They are governed by functions, allowing them to be changed easily.</p>
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<p>Inked version of page sample featuring Image Comics' Spawn conversing with his homeless friend, Gareb. This scene is inspired by the early stories of the character, in which Gareb made his first appearance. Gareb is usually depicted as a chubby man of quite short stature especially next to Spawn whose body type is that of a tall and muscular male. The alley in which Gareb and his homeless friends live is called Rat City and is based in New York.</p>
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